Microsoft introduced two variations of its fourth-generation Xbox gaming console in November 2020. These are the Xbox Series S and Xbox Series X. This is […]
Author Archives: Kristoffer Bonheur
Xbox Series S vs Xbox Series X: A Comparison
The Xbox Series S and Xbox Series X are the fourth-generation gaming consoles from the Xbox product line of Microsoft. These two are also part […]
PlayStation 5 vs Xbox Series X: Which One is Better?
There are two products that dominate the video game console market. These are the PlayStation 5 and the Xbox Series X. Both are also part […]
Metaverse vs Mixed Reality vs Spatial Computing
There are three terms that have been associated with certain classes of consumer electronics and other emerging technologies. These are metaverse, mixed reality, and spatial […]
Advantages and Disadvantages of Spatial Computing
Spatial computing takes computing to another level. It provides users with a more natural means of interacting with their computers and also equips these computers […]
Advantages and Disadvantages of Handheld PC Gaming
Advancements in chipmaking and overall hardware design have made it possible to develop and manufacture portable personal computers in a handheld form factor. A range […]
Nvidia GeForce Now: Advantages and Disadvantages
GeForce Now from Nvidia is probably the best cloud gaming service and platform out there. It boasts of an expansive library of video game titles […]
Amazon Luna: Advantages and Disadvantages
Adding to the selection of a handful of cloud gaming services is Amazon Luna. The platform was launched in the United States in March 2022 […]
Xbox Cloud Gaming: Advantages and Disadvantages
There is a way to play Xbox game titles without purchasing an Xbox gaming console. It was in November 2019 when Microsoft Gaming launched Xbox […]
What is a Proxy Client and What are the Pros and Cons?
A proxy client is a software program that routes network connections through a specified proxy server. Examples include Proxifier, WinGate, and Proxycap. Several proxy server […]









