Intel has been designing and producing graphics processors that come integrated with several models of its Intel Core consumer-oriented CPUs and Intel Xeon workstation CPUs. […]
Author Archives: Kristoffer Bonheur
Difference Between 32-Bit and 64-Bit
Most computers and operating systems in the 1990s and until the initial parts of the 2000s had a 32-bit system. Even several Android mobile devices […]
Difference Between Open-Source AI and Closed-Source AI
There are two routes in developing artificial intelligence systems, technologies, or applications. These are the open-source route and the closed-source or proprietary route. Closed-source AI […]
Closed-Source AI: Advantages and Disadvantages
The artificial intelligence strategies of companies such as OpenAI, Meta Platforms, Nvidia Corporation, and Google are based on developing closed-source AI tools and models with […]
Comparison: IPS LCD vs AMOLED Display Technologies
In-plane switching or IPS and active-matrix organic light-emitting diode or AMOLED are two of the most in-demand electronic display technologies of today. Both IPS panels […]
Open-Source AI: Advantages and Disadvantages
The increasing popularity of open-source AI tools and models stems from an emerging clamor about the need to democratize access to artificial intelligence technologies and […]
Difference Between Training and Inference in Artificial Intelligence
The central application of an artificial intelligence or AI system is that it can make decisions based on probabilities and predictions. The predicting capabilities are […]
Nvidia Tensor Cores Explained: Purpose and Applications
There are three main sets of cores or processing units found inside higher-tier NVIDIA GeForce RTX graphics processors. These are the CUDA cores, Tensor cores, […]
History of IPS LCD Technology
Liquid crystal displays or LCDs introduced during the late 1980s suffered from several limitations. These include poor viewing angle and low-quality color reproduction, as well […]
Software-Accelerated vs Hardware-Accelerated: Ray Tracing Basics
There are two general routes for implementing ray tracing. This is through either software or hardware. Take note that ray tracing is a rendering technique […]